What changes will the metaverse bring to the world of work?

The metaverse (or metaverse) is a virtual reality/augmented reality universe that allows for the virtual creation of social bonds. It is a 3D digital rendering based on the virtual reality game experience. The question is what changes the metaverse will bring in the future of work.

Imagine a world where you can chat with your colleagues on the beach, take notes while floating around a space station, or teleport from your office to New York, all from the comfort of your home. , at your place. These examples only offer a glimpse of the future vision of work promised by the ‘metaverse’.

The metaverse is generally seen as a network of 3D virtual worlds. It is a space where people can communicate, do business and forge social bonds through their virtual ‘avatars’. Think of it as a virtual reality version of today’s internet. The metaverse seems poised to reshape the world of work, and in many ways. Here are some of the changes it will bring to the world of work.

On the other hand, if you want to be a part of the future, read our dossier on finding work related to the metaverse.

A shift around teamwork and collaboration in the metaverse

The metaverse will bring new levels of social connection, mobility and collaboration in a virtual work world. With an immersive platform, employee digital avatars can: enter and exit virtual offices and meeting rooms in real time† They could go to a virtual helpdesk or relax with colleagues in a networking lounge. Other metaverse companies are emphasizing work solutions that help combat the fatigue of video conferencing and the social disconnection of remote work.

Separately, a study by Nuffield Health in the UK found that nearly a third of UK telecommuters struggled to separate their personal and professional lives. Provide virtual workplaces better delineation of family and professional life. When the work is done, you can say goodbye to your colleagues and leave.

In the virtual workplace, your avatar a way to communicate your status. You can indicate that you are in a meeting or have left for a lunch break. You keep in touch with colleagues without feeling chained to the computer. In fact, this is a frequent source of stress in traditional remote work situations.

Metaverse solves 3D problems

Many of us approach problems visually. This is the case for areas such as: health, architecture, construction. Being visually involved with ideas and solving problems using 3D models is a smart way of working.

In the metaversus, everything can be modeled in 3D. There you can more accurately assess, design and decide. In addition, it generates less time pressure and financial costs† Picture it this way: you work in a construction team. A virtual electrician can be with you from home (no matter where they are located). He will be able to help you to solve a wiring problem virtually.

Learning faster in the metaverse

The metaverse will revolutionize training and skill development. Indeed, it will reduce the time it takes to develop and acquire new skills. AI-enabled digital coaches can: ready to assist with employee training and mentoring careers. In the metaversus, any object can be made interactivewith 3D views and step-by-step “how to” guides.

Role-playing exercises and virtual reality simulations will become commonplace. They will enable employee avatars to learn in highly realistic “play” scenarios, such as: “the sales presentation under high pressure”, “the difficult customer” or “a difficult conversation with a co-worker”.

metaverse change work

Virtual reality technologies are already being used in many industries to accelerate skills development. For example, the surgical technology company Medivis uses technology Microsoft HoloLens to train medical students by interacting with 3D anatomy models. In addition, the metaverse can harness the potential of technologies fun learning for easier and faster skill acquisition.

Research has shown that training in the virtual world can offer significant advantages over traditional instructor-led or classroom training. In fact, it offers greater opportunity to visually demonstrate concepts (eg engineering design) and work practices, greater opportunities for learning by doing, and greater overall engagement through game immersion and problem solving.

The metaverse in the world of work, a change that is happening faster than we think

The world of work may be where the metaverse will have the greatest impact on all applications† Building on the remote business trends emerging from the pandemic, delivering the face-to-face contact and spontaneity it offers with the freedom to work anywhere, anytime a true revolution for companies and employees† Bill Gates thinks change will come sooner than we thought.


“In the next two or three years,” Gates wrote on his blog, “I predict that most virtual meetings pass through grids of 2D camera images […] to the metaverse, a 3D space with digital avatars. †

This requires VR headsets and motion capture gloves, all tools that we can expect from companies like Microsoft and will have in the future.

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